Tuesday, 23 November 2010

Squirrel Fail



Although this is a very funny video. i do like the movement of the squirrels tail and its body when it was going to jump

Monday, 22 November 2010





Here is a drawing of me plotting out my ball and tail animation.

Friday, 19 November 2010

ball with tail video test



Here is a little test ive done in toomboom. i didnt focus on the bounce of the ball but the movement of the tail



here are some drawings i've done to experiment with different tails for my ball

Tuesday, 9 November 2010

NOW THE NEXT STAGE!!!

ok, after understanding the fundamentals of the a bouncy ball i can move on to a ball with a tail.

For this i need to gather some reasearch via,

- Images
- Video footage
- Drawings
- Experimentation

(1) TEST 2!! (2) FINAL TEST



(1) A SECOND TEST WITH IMPROVEMENTS!!!

(2) A final test

MY TEST 1!!




Using my guides i gain from my video footage, this is my first test


this image is my drawing imported into toomboom. Following my guide lines i am drawing my circles to induct my ball in the animation



After looking at my video experiment again i conducted a drawing of the bounce path of my tennis ball.

Tuesday, 2 November 2010






Tested the theory in the diagram
http://www.idleworm.com/how/anm/01b/bball.shtml

QUICK RESEARCH EXPERIMENT

While doing some research about bouncing ball animations i found a web site called idleworm.com

its a really kl blog website where i found tutorials about bouncing ball animation.
the link to the site is here : http://www.idleworm.com/how/anm/01b/bball.shtml

however i wanted to do a quick test of this thoery in Toomboom to gain more understanding of how i 'could' approach my project



tennis ball footage


Here is video footage of me throwing my tennis ball towards the ground and recording its movement.

After recording my footage, i wanted to break down the video into images. I wanted each frame as image and have a semi, flicker animation. This would mean i can flick through each image and slowly watch the movement of the ball and see if there's,

-any squash and stretch as the ball impacts towards the ground.

- check the speed of the bounce after it has impacted the ground

- to check the height of the first bounce and how the height decreases of the rest of the movement


NEW UNI=New project

My new project now is to do a 2D animation of a bouncy ball with a tail. hmmmmmmm....ball and tail.....bouncy ball with tail.....ok kl

I have bought myself some tennis balls which I'm gonna use as a reference in the early stages of my animation. To start of with, I'm going to do a test animation of a bouncing ball without a tail.
Im going to record the bounce of the tennis ball with break the video up in frames. I will then convert these frames in images. This will make it easier for me to see the flow path of the ball as it leaves me hand, makes contact with the ground, its bounce arch and etc.