Although this is a very funny video. i do like the movement of the squirrels tail and its body when it was going to jump
Tuesday, 23 November 2010
Friday, 19 November 2010
ball with tail video test
Here is a little test ive done in toomboom. i didnt focus on the bounce of the ball but the movement of the tail
Sunday, 14 November 2010
Tuesday, 9 November 2010
NOW THE NEXT STAGE!!!
ok, after understanding the fundamentals of the a bouncy ball i can move on to a ball with a tail.
For this i need to gather some reasearch via,
- Images
- Video footage
- Drawings
- Experimentation
Tuesday, 2 November 2010
QUICK RESEARCH EXPERIMENT
While doing some research about bouncing ball animations i found a web site called idleworm.com
its a really kl blog website where i found tutorials about bouncing ball animation.
the link to the site is here : http://www.idleworm.com/how/anm/01b/bball.shtmlhowever i wanted to do a quick test of this thoery in Toomboom to gain more understanding of how i 'could' approach my project
tennis ball footage
Here is video footage of me throwing my tennis ball towards the ground and recording its movement.
After recording my footage, i wanted to break down the video into images. I wanted each frame as image and have a semi, flicker animation. This would mean i can flick through each image and slowly watch the movement of the ball and see if there's,
-any squash and stretch as the ball impacts towards the ground.
- check the speed of the bounce after it has impacted the ground
- to check the height of the first bounce and how the height decreases of the rest of the movement
NEW UNI=New project
My new project now is to do a 2D animation of a bouncy ball with a tail. hmmmmmmm....ball and tail.....bouncy ball with tail.....ok kl
I have bought myself some tennis balls which I'm gonna use as a reference in the early stages of my animation. To start of with, I'm going to do a test animation of a bouncing ball without a tail.
Im going to record the bounce of the tennis ball with break the video up in frames. I will then convert these frames in images. This will make it easier for me to see the flow path of the ball as it leaves me hand, makes contact with the ground, its bounce arch and etc.
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